August 29, 2022
On a ruined bridge high above the desolate Lands Between, Margit, the Fell Omen, stood between me and Stormveil Castle once again. The stakes were high: I’d spent £50 on a game months ago and a 20ft death-dealing guardian had seriously diverted my progress away from the main path. I had bounced off Dark Souls […]
tags: buddhism, computer games, Elden Ring, From Software, gaming, learning, Margit the Fell Omen, meditation, philosophy, skills, stoicism, video games, wisdom
September 23, 2021
Contemplating the beauty and serenity of Sable’s ruined world gave me some comfort. On one level, if and when Earth is finally desolate it might at least be peaceful, mysterious, and interesting to its surviving scavenger tribes. There’s something awe-inspiring about thinking on that timescale. Would the denizens of a post-apocalyptic world be awake to […]
tags: buddhism, climate change, computer games, gaming, meditation, mindfulness, post-apocalyptic, Sable, sci-fi, science fiction, video games
September 9, 2021
I have conflicted feelings about computers. As a boy, I loved nature and playing in the garden more than anything. I thought computers were sinister, inherently bad, maybe even evil. Then, around 1990, my parents bought my brother and I an Amiga 500. At first, I was disappointed. What did I want with a computer […]
tags: addiction, balance, computer games, computers, ethics, gaming, lockdown, meditation, philosophy, sea of thieves, social media, twitter, video games, Xbox